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My Design Process

Most designers have some sort of moral code that they use so they know where and when to start their work and how to create it productively. This is considered the ‘Design Process’ and it’s never really the same for everyone. So I’m going to tell you a little bit about mine, and how I am able to produce results in a relatively low time.

The Starting Phase

At the beginning of any sort of project that I’ve begin working on, I always try to ask as many questions as I possibly can. Not only does this provide me more information than what was originally given, but it helps support my ideas that I might have because I know the things I can and cannot do.

Additionally, while I’m first starting to work on my project, I tend to also create expectations and deadlines for myself so I know I won’t fall behind at all. If for whatever reason I do happen to, I have a back-up plan in place to help cushion that fall.

The Brainstorming Phase

Once when everything is set in stone, I begin the brainstorming phase. At this time, I usually have my sketch book and pencil with me so I can doodle and get the ideas I have out onto a piece of paper so I don’t loose track of them. To gather these ideas, I usually try finding inspiration on the subject and go from there.

In this field, a lot of work can either be completed independently or through group work. With that in mind, my methods may shift a little bit depending on how/ who I am working along side.

The Creation Phase

The creating phase is where most designers go crazy. This is where all your ideas become fully formed and all you need to do is create them. This could minutes, hours or even days, but it doesn’t matter because we enjoy the time to create things and like doing the best that we can. At least for me, that’s how it feels.

Revisions

Lastly, when everything is set in stone, most designers like to end quickly so they can move on to the next project. That’s not me. I push through that urge and look for the fine details that I may have missed because that’s what the client, instructor, etc… will be looking for.

To end, this is my design process. Most of the components of it can be used universally by other designers, but everybody does their work differently and that’s what allows us to have a wide range of creative freedom, and that’s what this world needs.

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No Rest for the Wicked, well Maybe Sometimes

Staring at a screen for hours on end can get irritating, “lucky” for us, as designers, that is what we do everyday. In my previous blog posts I have mentioned many ways on how to get more ideas through brainstorms and inspirations. However, today I am going a different direction and talking about taking breaks and slowing down that brain for once.

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Inspiration in Your Pocket: The Subtle Art of Adobe Capture CC

As a Graphic Design student, Adobe Capture CC has quickly become my most reliable ally. Capture is part of Adobe’s mobile App family and easily the most beneficial for designers on the go. In 2016, Adobe combined four of its mobile asset building tools into one, forming a single app that can capture colours, patterns, materials, brushes, and shapes.

Adobe Capture CC opened the door to unlimited possibilities. With a few simple clicks on your mobile device, you can now create project assets from anywhere that are accessible all across Adobe’s mobile and desktop apps.

 

Shapes

Originally, the shapes function was the reason I downloaded this App. Capture takes your sketchbook doodles and instantly turns them into vector shapes, you can also create shapes from high contrast photos.

Quick tip: Make sure to outline your doodles with a dark coloured marker before using the app, it will pick up the lines and curves easier.

 

Colour Themes

It’s so simple, just point and shoot for colour themes. Pulling colours from the real world has never been so easy. Snap a picture in the moment or use a picture from your camera roll on your phone and let Capture do the rest. Six movable circles will show up on the screen, once you’re happy with the colours picked, you can save your colour theme and use it over and over from your CC Library.

 

Patterns

Create new and authentic patterns using the digital kaleidoscope with the Pattern tool. Select one of five geometric real time templates at the top of the screen and move your camera around until you find exactly what you’re looking for. The app prompts you to refine your pattern before saving it to your CC Library.

Furthermore, Capture goes above and beyond by building  textures and materials in seconds and also allows you to create customized brushes, forever creating original and authentic designs.

To top this digital sundae off with the perfect cherry, all assets created in Capture are instantly saved to your Creative Cloud Library making them accessible in all of your Adobe mobile and desktop apps. Creating genuinely original designs has never been so simple.

Adobe Capture CC is a designers dream and it fits right in your pocket.

There is more information available on Adobe’s website:

https://www.adobe.com/products/capture.html