a person sketching

Design Process For The Win

I know for a fact that whenever you are assigned a project that requires 10 sketches, you make them after. That doesn’t help you. In fact, you are putting yourself at a disadvantage, the other routes you could have explored likely would have resulted in a more refined final product. I am sharing with you my go to design process that will work for more than just assignments, but first of all, a story to emphasize the importance of having a design process. Enjoy!

There was an occasion in which I did not follow the design process, it was a mess. Once I heard the description of the assignment I had a semi-clear picture of what I wanted to do from the start. I didn’t sketch the idea or anything. Fast forward a couple days to where I’m about to start working, I try to make something, anything,  but nothing is working. The layout is wrong, some of the elements look off. It was a disaster, and I realized that so I tried to switch ideas a.k.a. disaster part 2. I eventually went back to my original idea, sketched some things out and got feedback. I never was pleased with the end result but long story short, follow your version of the design process described below.

My Process

Once I’ve heard the outline of the assignment I make a list of what I already know and start drawing, quick sketches to make sure none of my ideas get lost. You don’t need to draw the whole thing, elements that you plan to include are a great place to start. If you’re having trouble finding somewhere to get started check out my other blog post: How To Find Inspiration.

The more feedback the better. Photo Credit: StockSnap on Pixabay

Get some feedback on your sketches. When conducting surveys, the more replies you get the more accurate your results will be, something I’ve also found to be true with feedback.  I usually show one of my friends or a family members my sketches because I like to get a range of perspectives.

Take note of the feedback you were given and apply it in the next set of sketches you make. It’s good to get feedback but you have to use it effectively for it to be worth your time.

I combine all my sketches and feedback to make a final sketch so there’s no guesswork on my computer. It’s only once I’ve completed that final sketch that I will even open my computer. While I’m working, I keep my original inspiration close by and a mood-board if I have one.

Stay inspired. Photo Credits: Cottonbro from Pexels

You can use the design process for more than just school projects, it’s applicable to almost any situation that comes your way. It’s a form of problem solving.

I’ve included a link to interaction-design.org that includes a step by step design process and a worksheet you can follow.

I hope you found this helpful, thanks for reading!

Your First Year of IMA

Coming into my first year of Interactive Media Arts isn’t anything I thought it would be, though I wasn’t even sure what to expect.

In the summer family and friends would always ask me what I was going to school for in the fall. When I told them I was taking a program called Interactive Media Arts, it was usually followed by a confused look and questioning what it was. I couldn’t actually give anyone a straight answer on what I was getting myself into because I honestly didn’t even know myself. My default answer would always be “It’s web design stuff…” while not knowing exactly what that was or what it could mean.

This is the “web design stuff” to expect your first term in IMA.

If you’ve grown up with or at least know who the Ninja Turtles are, you’re already one step ahead in visual communications. The visual communications course mostly focuses on different art styles, art history and the elements and principles of design. Coming into this program I didn’t have any background in art since I took band all throughout highschool. Having to really dig deep into what an artist was thinking while creating a piece is very challenging to do when you’ve had no experience with it. But you learn, and teach your eye to really look deeper into the meaning of things and to distinguish different art styles.

<p> For an hour after lunch everyday is coding, coding and more coding. Networld is where you learn basic html and css to code a website. If your code is broken, you probably forgot a  “ ; ”</p> 

You’ll never listen to a movie the same again after learning how to create foley sounds. Digital Audio teaches you how to record and edit voice overs, commercials, soundscapes, sound sfx and music montages with Adobe Audition. Writing skills and Media writing are two classes that teach you different styles and techniques of writing while the Digital Design class explores the many tools of Adobe Photoshop, Illustrator, InDesign and After Effects. And lastly in the Digital Video class, we learnt how to operate a DSLR camera, capture video and photography stills, set up 3 point lighting and to edit in Premier Pro.

Every class led down to one big final project at the end of the term that took about a month to complete. It was interesting to finally see how all of the different classes came together in the end with all of the different tools I had used and learnt throughout.

Sound you can See!

If your into music as much as I am, you go crazy  when you see an new piece of equipment, all the lights and the buttons attorney things play Christmas walking into a music store just one Christmas present that I would encourage you to check out it’s called the  Roland M5000.

Read More

person having coffee and chocolate with laptop in front of them

No Rest for the Wicked, well Maybe Sometimes

Staring at a screen for hours on end can get irritating, “lucky” for us, as designers, that is what we do everyday. In my previous blog posts I have mentioned many ways on how to get more ideas through brainstorms and inspirations. However, today I am going a different direction and talking about taking breaks and slowing down that brain for once.

Read More

Developing Ideas for a Video Game

So you want to make a video game? Or you might just be reading this post for fun. Whatever the reason, you will probably learn a thing or two on developing your idea into a fully fledged game. Of course there are more than 100 different things that go into a game. However this post will focus more on the process of developing the games premise rather than coding, marketing, development roles, ect.

Read More

wall full of inspirational quotes

Get Inspired!

Tell me, how many times have you run into a design roadblock while desperately trying to find a solution? Far too many right? Well today I will be talking about how to use inspiration to get out of this slump. It may seem like an obvious solution but it’s a significant one that may get overlooked sometimes.

Read More

Why Adobe Creative Cloud is so great

Are you tired of having to pay for individual Adobe Programs because of how expensive each application is? Do you ever think, “I wish there was a way to get more out of my money by just spending a bit more money for something bigger and better?” Well I have a solution for you! Adobe Creative Cloud. Adobe Creative Cloud is an application which everyone in the Interactive Media Arts program whether Interactive or Media all have and all need to purchase in the beginning of the program in the first semester. This application has all of your graphic designer, video editing, web design and many other needs along with mobile applications.

Read More