LIGHTS! CAMERA! ACTION! Science and Arts move parallel to each other. Artist has used the advancement in science and technology for their own creative ideas. Same goes for films. Technological advancements in camera got us technicolor cinema. The art of storytelling has also evolved in a certain way, from traditional musical, comedy movie genres to the genre of psychological thriller, non-linear storytelling. Technological advances made in the smartphone industry and on the internet has brought us the streaming services like Netflix, which brings content directly to the hands of users. With this, a new way of storytelling is evolving, interactive films.
What is Interactive Films?
To answer the million dollar question, interactive films are genres in which user interacts and engages with the film using decisive options. The concept is been around in the gaming industry for a while, where the decision made by the player will reflect in their gameplay. The first ever work on interactive films was done in 1967 by Raduz Cincera. During the screening of his film Kinoautomat, a live moderator came to stage at a certain point and took audience poll to screen the next scene out of the two scenes.
Future of Interactive Films?
As technology will advance so will the experimentation with storytelling. Recently Netflix gave us a streamlined narration with their latest interactive work Black Mirror: Bandersnatch, hopefully, more projects will roll-out. I believe, with the strong and powerful streaming services currently in the world interactive films have a bright future.
It is still debatable if the user wants to just sit back and enjoy the movie or engage with the story. Elon Musk said that we could be characters of a video game of an advanced civilization, and I cannot believe if some alien made the decision of waking me up early and shoveling the snow.