The latest craze in technology has been on a steady rise in popularity since it’s conception in recent years. That’s right, I’m talking about virtual reality. Virtual reality (VR) is opening up entire avenues for online interaction that would’ve never been possible even 15 years ago.
Here are some of the ways that VR is impacting the modern world:
- Medical Procedures – VR is being tested in the context of planning and practicing medical procedures in hopes of increasing the efficiency and effectiveness of medical professionals worldwide. The medical community is looking for ways to be able to preform complex procedures in remote areas using robotics, which would be controlled by a professional using VR equipment.
- Gaming – VR is making waves in the gaming industry by allowing gamers to take immersion to the next level and feel what it would be like to experience their favourite games as if they were the main character. Not only is it extremely immersive, but it has the most responsive controls ever made because it is as if the players are preforming the in-game actions themselves.
- Business – Through VR, some businesses are able to conduct entire meetings and collaborate on projects with partners across the world. This allows for lower costs for businesses because they don’t have to fly employees across the world for meetings, which also cuts back on toxic emissions that harm the planet.
- Entertainment – Since VR headsets have become easily accessible, many new avenues for entertainment have opened up, such as virtual reality podcasts that get streamed live to viewers across multiple platforms. Podcasts in virtual reality are able to be performed completely within the medium, with camera operators and sound engineers being able to create their own workspace within the set and change camera angles and adjust the volume of individual hosts, all without taking off their headsets.
VR is an extremely versatile tool that has expanded past a very niche group of users and hit the mainstream. Many technology experts firmly believe that VR is the future of life as we know it, even allowing users to work from home in a simulated office environment. Some users of VR have even built their own living spaces as 1-1 replicas in the virtual world, allowing them to experiment with different furniture layouts without the heavy lifting, sit on their couch to watch TV, or even live their lives within a virtual space.
VR looks to be the future of everything from work to play, and although it may not facilitate all of our everyday needs quite yet, I suspect that in the near future people could be able to live fully in VR, and never have to leave the comfort of their own homes. I also believe that in the near future, consumers will be able to use virtual reality to buy goods and do their shopping without stepping out of the house.